![]() Eventually, this would earn them enough to buy the really cool animals, which tended to only be buyable for CC, and with hefty price tags to boot. Since a new player franchise starts off with barely any CC, the idea was for fledgling zoos to buy a few animals with cash, foster breeding programmes for the endangered ones, and release them for CC. Animals can be listed for sale either for a cash price, or one in CC. It runs on two currencies: money, and conservation credits (CC), which represent your good standing internationally, and which are earned through the release of captive-bred endangered animals. PZ's animal market simulates the way real zoos swap animals, in order to keep gene pools diverse when trying to breed rare species for reintroduction to the wild. You can see my first mesa here, with the staff area in the centre, surrounded by two-tier enclosures, and the public path round the outside. I'm doing a second attempt at my mesas design, but starting a bit slower this time. For anyone who cares by the way, this is my new zoo. I've had to piece this all together from observations, deductions and a few forum posts over the weekend - but I think it makes sense. And I stress "think", because economics is never an exact science, and I'm rubbish at it anyway. Now, unfortunately, economics has happened to Planet Zoo. But any attempt to simulate an economy risks also simulating economics, which is what we call it when millions of individual, rational decisions act together to create utter madness on a grand scale. It was working just fine when I reviewed the game. The root of the current crisis, as is so often the case when weird metagames emerge from massive multiplayer systems, is Planet Zoo's simulated economy: the animal market, which lets anyone online buy and sell beasts from each other. It's very much a case of Go Pig or Go Home, and here's why. And you'll be seeing a lot of them, too, because grinding out millions of them is currently the best hope of you've got of getting other animals. Because, for anyone starting a game right now, that's pretty much all you can expect to see in your zoo for a good, long while. Well, warthogs, ostriches and Indian peafowl, to be precise. But, in the game's franchise mode at least, the promise of "build your own zoo, with whatever you like in it" has quietly been phased out for "in the grim darkness of the international animal trade, there is only warthogs". I think it'll be fixed easily enough, possibly even today, and I'm still having fun with it as it is. So yeah, it’s a pretty straightforward idea and I think could make a really cool zoo, or area if anyone else is viewing this.Something has. Some type of bird aviary, hoping that will be a possibility.Here are some suggestions for different trails… You can easily turn this into a zoo, which I actually thought about doing myself for a while. The basic idea of the area is that there are different trails with different groups of animals. I’m building an all animals zoo at the moment, and my tropical area is going to be called “Tropical Trails” (I haven’t started it since I want to wait until the next DLC hopefully with Capybaras and other tropical animals). Here is the map of Singapore Zoo's Night Safari. You could even do a night safari which might be fun using all the different lighting possibilities which exist. In SE Asia there are a few including the famous Singapore Zoo which might be the most famous tropical zoo and the easiest to find information on. There are a few in Latin America and the Caribbean (just a couple here whose maps I could find online, if you google zoos in whichever country you will find more): Central America is just about doable as is tropical central Africa but there are fewer real life zoos there to get inspiration from.įor layout I suggest having a look at real zoos in tropical areas. You don’t have to limit yourself to that region but you’d have a decent selection of locally found species. South East Asia probably has the best selection of animals in the game and you could realistically use the proboscis monkey. You can look at maps to find place name inspiration. If you’re thinking of a tropical zoo and what you could call it I’d recommend starting by considering where in the world it would be.
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